The Workers
Work
Studio
Contact
NG Stories
Making a National Gallery
Carl Nielsen Museum
The Man Behind the Music
Tate Draw
Get Creative
Virtual Realms
Narrative, Book of Sand
Immersive Dickens
Augmented reality for your ears at the V&A
AI: More Than Human
Barbican exhibition on Artificial Intelligence
After Dark
Web-Controlled Nocturnal Robots Roaming Tate Britain
ProjectLab
VR technology and projection in performance
Allude
Giant interactive collage for Allude Cashmere
Highcross Lanterns’ Ambient
Celebrating community through public art
Ollo
Playable multi-touch reactive logomark
Re-Pong
Reimagnining Pong for the Science Gallery
Where You Are
Digital book interpretation for Visual Editions
Pidee
The breakout board for the Raspberry Pi
Studio Blackburn & Special Normal
Playful interventions for Studio Blackburn’s new website
25 Years of Hauser & Wirth
Never before seen stories, images and videos
Bloomberg Connects
A digital dialogue between the public and Tate Modern
Awesomecross
Lighting up a mile-long racetrack
Haroon Mirza
Sequenceable HTML noise for Lisson Gallery
The World According To Kids
Shakeable website for the BBC
Facet
Real time digital mirror projection
Reset
An interactive video mosaic for Bibliothèque Design
HTC Straylight
Kaleidoscope mirror tunnel control and WebGL visualisation
Transgenic Bestiary
Playing with Nature
Kavital
Immersive fictional event during Clerkenwell Design Week
Secret Handshake
Training device
Map Project Office
Algorithmic grid layouts
Hospital Living Room
Teleportation through sound
Designing for the Sixth Extinction
Visualising the 6th extinction